Episode 016 - Dungeon Mastery - That's So Random!

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In this episode of the It's A Mimic! podcast, the panel of Dungeon Masters tears open their random tables and digs around in the concepts found inside. Dungeons and Dragons has random encounters and random items baked right into it, and the DM's discuss out how to use them and still keep the game balanced.

SUMMARY: From using random encounters to make your world feel more realistic, to using random item tables to cater to players' wants and needs, the Dungeon Masters sink their teeth into the randomness of life in D&D.  Adam pitches the idea of using random tables for more than just combat encounters, Terry talks about his favourite technique for rebalancing overpowered weapons and items, and Dan coughs. And coughs and coughs. Dammit, Dan, go to the doctor! The DM's also push the idea that random encounters are great opportunities for players to explore the characters they had envisioned during character creation, and for Dungeon Masters to use weather, omens, and strange creatures to flesh out your world.

Shout Outs: Lady Tiefling

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Intro/Outro Music by: Cory Wiebe
Shout Out Music by: Isaac Callender
Logo by: Kate Skidmore