Episode 002 - Campaign Builder - Foundations: Villains

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In the second episode of the It's A Mimic! Campaign Builder, the hosts go from WHAT the plot is going to be, to WHO the the conflicts will be with.  Deciding to focus on one arch enemy, and four lieutenants (one per tier), Dan and Adam discuss some unorthodox options and why they like them.  So sit tight and listen to what we have to say about our five different villains, including a couple of famous Dungeons & Dragons enemies and three unique concepts for enemies!

Takeaways:
- There are many different kinds of villains, so have many different motivations.
- Having a villain for each tier, as well as a villain for the end of the campaign, will give a sense of accomplishment.
- Changing the location and theme is a good opportunity to introduce a new villain.
- Not every villain has to stay a villain, and not every friend has to stay a friend.
- Subverting expectations with shifting villain motivations will add a sense of organic storytelling to your campaign.
- Despite the differing locations and motivations, every major villain should serve the main story line.

BONUS:  Remember to stay tuned after the credits to hear 20 villain pitches that Dan and Adam throw back and forth in preparation for this episode.

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Intro/Outro Music by: Cory Wiebe

Logo by: Kate Skidmore

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